2023 Trip: Part 3 – Hot Springs

August 19, 2023 10:56 am

On Sunday, July 30, we went to the Magic Springs water park with the collected members of Jess’ family. The high temperature was 100F and there was a Heat Advisory in effect–that’s apparently just how we do amusement parks. Of course, for both Universal Studios and Magic Springs we had purchased non-refundable tickets weeks prior otherwise we probably would have reconsidered our plans.

The only pictures we have from Magic Springs is a few of the girls in the wave pool on tubes with Papa:

Along with the wave pool the girls enjoyed the lazy river and some of the kiddie slides.

Jess’ siblings and families left on Monday and we spent the day resting at the house.

What vacation would be complete without some video games?

In the evening Corinne and I explored the grounds and found this odd plant that looked like nothing else around:

On Tuesday (Aug 1) Jess and her mom tried to go to a yarn shop in Malvern, but it was closed. They also got a tire-pressure alert on the rental car on their way and stopped somewhere to get it filled up.

A family of turkeys wandered across the property in the afternoon:

Once they got back from their failed excursion we went bowling. The alley’s computer system had each player take a few selfies and then used those in the silly animations between balls. It was ridiculous and the girls loved it. After bowling we went to Freddy’s for burgers and frozen custard.

Wednesday we played Keep The Heroes Out and Jess and her mom went to a yarn shop in Hot Springs. The tire was complaining it was low again so we looked at it and found a screw and then I tried calling Enterprise a dozen times before getting through to ask them what they wanted to do about it. We could either wait and hope that another vehicle with 6 seatbelts was turned in that we could take or bring the car to the shop they contract with to get the tire patched. So Jess took the tire to the shop, which said they couldn’t patch it due to the location, but then patched it anyways while they ordered a tire that would be in the next day.

On Thursday I planned to take the girls with me to get the tire replaced and then go to the Mid-America Science Museum. But the tire took over an hour for some reason despite having an appointment. And by then we weren’t going to have enough time at the science museum so instead we got ice cream at Scoops and went back to the house.

At the house we played Zombiecide and lost. Then we scrounged for dinner and stayed up to do some star gazing. The big dipper was easily found and from there Arcturus, Vega, and Altair. We saw Cygnus and a few meteors, but not as many as I had hoped.

On Friday we went to a creperie run by a Ukrainian family that had emigrated to Belgium and then to the U.S. The crêpes were really good. And then we did go to the science museum and the girls had a blast. And it’s a good thing we waited, because we spent four hours there. We watched their Tesla Coil show and their planetarium show.

They also had the Toytopia exhibit which we actually saw in Springfield, MA in April 2019 while we were out there for Dad’s retirement party, but I apparently never wrote up a blog post about it.

Then it was back to the house for Stuff Stacks for dinner. After the girls were in bed we played most of a game of Everdell.

On Saturday Jess went back to the first yarn shop that had been closed. So she’s hit all of her goals for our trip.

On Sunday we took the girls bowling again. This time I took some pictures of the silly animations.

After bowling we went up the Mountain Tower. It is a tall tower built on top of a hill. The original one burned down. The second one was torn down because it was unsafe. Now there’s this one. It’s probably not worth the price of admission.

And after the Tower we met Jess’ parents for an Alice in Wonderland themed escape room. It went fairly well except the last two puzzles we completed accidentally without understanding what we were supposed to be doing–which was pretty annoying.

We paused at one of the hot spring fountains on our way back to van. The water was indeed hot.

Sunday evening we finally finished our game of Everdell. I took the camera out to try the astro-tracer mode which took me a little while to figure out how to use and get the focus correct. By the time I had gotten it figured out it was late and I packed it in. None of the pictures are particularly interesting.

Monday we did nothing but hang around the house.

On Tuesday Jess and I went into town to see a pottery shop and then bathhouse row. But first we had to wait for the family of turkeys to cross the road:

We had lunch at the Ohio Club (renown for its illicit past and infamous guests). Then we bought some fudge and dropped off the rental car. Dinner back at the house and a game of Camel Up.

Heather and I worked on a 1000-piece puzzle of a dragon during our stay. But didn’t finish. We got it almost halfway done.

Out the upstairs window we saw a family of deer at the far end of the clearing. They were fun to watch with binoculars, but the low light and far distance pushed the camera to the edge of its abilities to take a picture handheld. There are four–one is behind the tree on the right.

Early (4AM) Wednesday we got back on the train heading west. We climbed on board and went back to sleep, but got up again in time for breakfast.

2023 Trip: Part 2 – Eastbound

August 16, 2023 10:19 am

The Best Western we stayed at in Colton, CA kept a hot breakfast running until 10 and checkout wasn’t until 12. Which was great for us coming in exhausted from being out in the sun and on our feet all day.

For breakfast Corinne had bread with whipped cream and sprinkles–because vacation! She was in heaven (I think I made her eat some yogurt too).

We spent the day driving into Arizona. I was able to buy a Raspberry Pi 4 just before our trip and outfit it with OSMC so the girls could watch TV shows and movies on the van’s screen while we drove. A lifesaver for long drives.

We stopped in Tucson and had dinner at a Cracker Barrel. A thunderstorm rolled through as we continued south on our way to Benson.

We got to Mike’s observatory not super late, but late enough that it was bed time. In the morning we found that out train was an hour behind schedule. So we had a slightly less frantic start to the day. We had breakfast and packed up our stuff and then Mike drove us to the station. Where, here, “station” means a dirt parking lot, a slab of concrete, and a two-sided shed with a roof just big enough for two benches–it’s not a busy station. And yet, on our way out and our way back there was more than one other person also getting on or off so go figure.

The train was 2.5 hours late and I went across the street to the gas station to buy some cold drinks for our wait. The shed may not have been much, but it was crucial to not melt in the heat (98F) and sun. The train arrived and we got on without issue and ate lunch while cruising across Arizona.

I developed a sore throat by this point and so the train ride was less than enjoyable since nothing is enjoyable when you’re sick. It was lame. I’d spend the next ~5 days suffering the worst of it and still have a little congestion lingering almost 3 weeks later. Thankfully it seems no one else picked it up from me.

We had the family room on the train which sits on the lower level and spans the width of the car. Once we figured out a way to arrange the room that allowed us to effectively stash our luggage it was roomy. During the day we kept the top bunks open and put all our luggage up there.

Usually it’s nice to step off the train at the longer stops to stretch your legs, but everywhere was 100+F so doing that was actually not very much fun.

Meals are served in local time, so when you’re eastbound it feels like you’re constantly eating. And since all you’re doing is sitting you’re not really working up an appetite. But getting up, going upstairs, and moving to the dining car is at least a nice change in scenery. I will say being on the upper floor is nicer than being on the lower floor. You have a better view out the windows and the objects you’re seeing generally aren’t moving as quickly past the window (since you’re 7 feet up from the ground) so it’s less likely to produce motion sickness (or seems to be for me).

The train was late into our destination at Malvern, AR arriving around midnight.

Jess’ dad picked us up and we got back to their house and crashed.

The next morning we visited with the families of Jess’ siblings that were able to meet us there for the weekend. I had to go pick up the rental car we had reserved with Enterprise. Two months ahead of time I reserved a minivan. I’ll give you one guess as to whether they had a minivan available when I arrived to pick it up.

They did not. Well, they had a minivan, but apparently had just given that away to someone else (who could have predicted that I’d be showing up to get the car I reserved?). They offered me a full-size SUV instead, cause who wouldn’t want a vehicle twice as large? The smallest thing they had which still had 6 seatbelts (so Jess’ parents could ride with us instead of taking 2 cars) was a Ford Explorer. So that was annoying and yet entirely predicted. They at least knocked $150 of the price. Though when I returned it the person checking me in showed me a price $300 more than my original reservation, but when I said that was the wrong price they were able to find the correct price.

Back to the house with the car and then hanging around for the day.

Corinne collected a pile of sticks for the visiting dog. Babies are always a hit. And playing Swoop.

2023 Trip: Part 1 – Universal Studios Hollywood

August 15, 2023 5:17 pm

Our big trip this summer started on July 24 when we drove down to Hollywood. Once we got to the hotel the girls went swimming for a bit and then we walked to Universal Studios City Walk, ate dinner at Johnny Rockets, and then had fancy dessert from the Chocolate Emporium.

The food at Johnny Rockets was pretty good. The fancy milkshakes from the Chocolate Emporium looked pretty cool, but weren’t worth the price (unless your primary goal is to post cool-looking pictures on social media).

On Tuesday, we got up bright and early and walked to Universal Studios at opening. We walked directly back to Super Nintendo World and got in line for the Mario Kart ride. Although this was where 75% of the people entering the park were going we managed to get in pretty quick and line “only” took 90 minutes.

The final section of the line had a ton of really cool stuff to look at, but for whatever reason we had to basically power walk through it all and barely got to see it. It would have been way more interesting to spend the 90 minutes wrapped back and forth in that space instead of the lightly-decorated areas we were in.

The ride was fun and everyone enjoyed it. You put on the Mario “hat” and when you get in the kart you connect an augmented-reality visor to it which overlays game entities during the ride. The idea is that you’re in an actual Mario Kart race against Bowser’s minions and you to have throw shells at the other team to earn points.

However, the instructions didn’t indicate that aiming your shells is done based on where your visor is pointing and if you don’t figure that out it will seem entirely random. The whole thing does feel a bit chaotic, but I guess they matched the feel of Mario Kart 8 which has a more chaotic feeling than the earlier entries in the franchise.

Super Nintendo World was crazy packed by the time we got off the ride so we decided to head back up to the upper park and visit Hogwarts for lunch.

We had the family feast at the Three Broomsticks, which was far more food than we needed, but we actually made an appreciable dent in it. It was pretty decent. We had a couple of frozen butterbeers with lunch.

By this point it was miserably hot (high of 98F) with a Heat Advisory in effect. The line for Harry Potter and the Forbidden Journey was advertised as 90 minutes, so we went and got in line. More than 2.5 hours later we finally got on the ride. So much of the line was outside and the final section before entering the castle proper is in the greenhouse-themed area (which took ~1 hours itself). By that point we had to already put our water in a locker. It was miserable. I’m amazed we didn’t see anyone pass out. I’m also quite annoyed that the worker standing in that section is apparently explicitly trained not to tell people how long the wait is (everyone was asking). Had they told us that it was still another hour from that point we probably would have bailed.

Anyway, we went through the air-conditioned castle areas and finally got on the ride. Great. Here we go. After 45 seconds the ride shut off and left us staring at a blank screen for about 7 minutes (while, I presume, the whole system rebooted or something). Heather about lost her mind, but we did survive. The ride finally started back up and Heather about lost her mind again because of the intensity of the ride. It took her about an hour to calm back down afterwords (Corinne was fine).

As we got off the ride we were given 2, 6-person, one-time-use Express Line passes for the inconvenience of the ride stopping. Heather needed to calm down so Corinne and I went back to the lower park to ride the Jurassic World log flume ride. I believe the regular line was advertised as 2 hours at that point. With the Express Line we were off the ride and walking out the gift shop in 20 minutes.

Then we went back to the upper park to ride the Secret Life of Pets ride as something extremely chill for Heather to enjoy. This ride has a virtual line (via the Universal Studios app) so had we intended to do it originally we could have done it without a line, but the Express Line got us through in about 30 minutes.

By that point we were all super tired and hot. We’d been in the park for about 12 hours and, yes, did 4 rides. 2 of which wouldn’t have happened without the free Express Line passes. My conclusion is don’t bother going unless you’re willing to pay the extra $100 per person for the Express Line. With it you could ride every ride and probably be done before lunch. Without you will spend the entire day standing in lines.

We headed back to the City Walk and had dinner at VIVO Italian Kitchen and dessert at the Crêpe Café. Then I walked back to the hotel to get the van and pick up Jess and the girls and we drove out to the eastern edge of the LA metroplex to our next hotel in order to avoid some of the morning traffic the next day as we headed east.

Easter 2023

April 10, 2023 7:04 pm

After a long, wet, and cool winter Spring finally decided to show up. Our foxglove and wisteria are doing quite well at the moment.

I spent Saturday cleaning up the outside of the house. Finally got the backyard cleaned up from all the windstorms we’ve been having. It was quite a mess, but now it actually looks alright.

I planted pumpkins and wildflowers in the planter box. The pumpkins have sprouted, maybe we’ll actually get one to grow this year.

I planted an elderberry tree last year, which then got fried by a heatwave. I figured it was gone, but it’s trying to regrow from the roots now, so it may yet survive.

We dyed Easter eggs on Saturday evening and the Easter Bunny stopped by on Sunday morning. Then we made cake pops, because why not?

This little critter was hanging out on one of our heavenly bamboo plants:

Christmas 2022 Board Game Roundup

January 8, 2023 7:47 pm

We got a bunch of board games for Christmas this year. Here’s my quick rundown and roundup of the games. I’ll give each game my own, personal, first-impression rating and an inferred rating from Heather and Corinne based on my interpretation of how much they enjoyed the game.

Exploding Kittens (2015)

Kyle’s Rating: 2/5 (simple and highly random)
Girls’ Rating: 5/5 (silliness, and EXPLODING KITTENS!)

Fairly simple competitive, player-elimination card game. Every turn you draw a card from the deck, if it’s an exploding kitten, you’re out. Last player unexploded wins. You have a hand of cards which allows you to modify the game flow and potentially defuse a kitten. It’s short, it’s easy, the instructions are clear. The girls like it. We played it several times inside the air fort. The girls played it with friends that came over and taught it without assistance.

Happy Little Dinosaurs (2021)

Kyle’s Rating: 1/5 (terrible instructions, probably higher rated if taught by someone else so you don’t have to deal with the instructions)
Girls’ Rating: 3/5 (cute and a bit silly)

You’re a stressed out dinosaur trying to survive the ongoing apocalypse around you. You’ll face various calamities and do your best to stay alive. This is also a competitive, player-elimination card game, but slightly more involved than Exploding Kittens. You have a hand of cards that may enable you to better survive (or throw your fellow dinosaurs under the proverbial bus). Be the last dinosaur alive to win (or be first to escape the apocalypse by moving to the end of the track).

The game is pretty straightforward, and the artwork is adorable, but the instructions are absolutely abysmal. Some of the worst I’ve ever seen. I think the clearest way to describe their failure is that they seem to describe the game from a detached observers view–like an anthropologist describing what’s happening but not understanding why its happening. So when you read them you can understand the “appearance” of the game, but not any of the motivation for why you’re doing things. Once you get past that, the rules are actually quite simple.

Perhaps it was the pain suffered from attempting to decipher the instructions, but we were not particularly impressed with this one after a few play-throughs.

Camel Up (2nd edition, 2018)

Kyle’s Rating: 4/5 (clear rules, analyzing probabilities provides some depth)
Girls’ Rating: 4/5 (wacky camels and light hearted)

You’re in Egypt gambling on the camel races, but this race is a little….different. The camels climb on top of each other and move in stacks and a couple of camels are running the wrong way around the track.

The instructions are well written and easy to follow to get set up and playing. You take turns either making bets or moving the camels (by dropping a die out of the pyramid). Once the race is over the player with the most money wins. I think Jess is a little annoyed playing with me since I’m able to analyze the probabilities fairly readily and made good bets. The girls have liked it and Corinne, after insisting she didn’t want to play, loves it.

It’s silly, a bit whacky, very much non-serious, and fairly quick to play.

Paint the Roses (2022)

Kyle’s Rating: 4/5 (going to especially appeal to logic players)
Girls Rating: n/a (haven’t played with the girls yet)

You’re gardeners for the capricious and violent Queen of Hearts. She’s given each of you different instructions on how she wants her garden arranged. You must work together and use deductive reasoning to figure out what the Queen has commanded your fellow gardeners to do while they do the same for you. Keep up with the ever-changing whims of the Queen or it’ll be “Off with your head!”

You place new plants in the garden to communicate to the other players what instructions you’ve been given and/or learn about what instructions they’ve been given. We lost on the very last turn when the Queen caught us and chopped our head off.

Very nice artwork with detailed figurines for the Queen, the gardeners, and the White Rabbit.

Jurassic Park: Danger! (2018)

Kyle’s Rating: 3/5 (dinosaurs are too smart, should be hobbled somehow)
Girls’ Rating: 3/5

Jurassic Park is frightening in the dark
All the dinosaurs are running wild
Someone shut the fence off in the rain

One player controls the dinosaurs, hunting down the humans on Isla Nublar for sport. The other players are those humans desperately trying to get the park operating well enough to call for help and escape.

I played the dinosaurs and I think the biggest flaw in this game is that the dinosaurs are too smart. Since the dinosaurs know the objectives of the humans they can make strategic decisions to deny access to key parts of the board. This seems to be required to keep the game balanced as designed, but it also means the dinosaurs are unnatural and it takes away from the atmosphere.

I’m thinking about playing around with rule modifications to force the dinosaurs to make more “mistakes” and feel more natural to the humans. Even something as simple as “roll a die to determine which of your 3 cards you use this turn” would help.

I like the theme and board design should make for good replayability.

My Little Pony: Adventures in Equestria (2022)

Kyle’s Rating: 3/5 (mechanics feel a little clunky)
Girls’ Rating: n/a (haven’t played through a complete game with them yet)

There’s trouble in Ponyville and you need the magic of friendship to set things right. In this cooperative game you’ll play as one of Pinkie Pie, Rarity, Twilight Sparkle, Applejack, Rainbow Dash, or Fluttershy and work to acquire the necessary resources to clear some hurdles and complete the final challenge.

I think this game struggles a bit on what it’s trying to be. It bills itself as a deck-builder, but you don’t have time to do as much deck building as in most other deck-builder games. There’s a strict time pressure (not wall-clock time, but per-turn events) pushing you towards defeat. The result is that you don’t have a lot of time to build-up your deck–if you try you’ll lose. Instead you need to use a fairly aggressive play style to stay on top of things to win, which isn’t my preference. I usually play more casually, but you will definitely lose this game if you do that.

There’s a somewhat awkward “move” mechanic in the game where you need to expend resources to move your standee from one place to another. I feel like this could have been dropped entirely without losing anything related to the core game mechanic.

The Night Cage (2021)

Kyle’s Rating: 5/5 (unique mechanics and well executed theme)
Girls’ Rating: 3/5 (felt maybe a little too creepy)

You awake in an endless labyrinth with nothing but a flickering candle to light your way. Working with the other prisoners you must find a key for each person, find a gate, and meet there to use your keys to unlock the gate and escape. But beware, only the light of your candle keeps these walls stable. Any time a passage is not being illuminated by a candle it disappears and will change when next seen.

I heard about this game while looking for good Halloweeny games to play. I bought Horrified last October and put this on the wish list. Horrified is campy and light-hearted. The Night Cage is dark and creepy.

The constantly evolving board is well executed. And the candle theme is effectively integrated throughout the game. A little out of place in early January, but I look forward to playing it in October. The instructions are well written and the turn actions are clear. There’s also an “advanced” game mode which we haven’t tried.

Wingspan (2019)

Kyle’s Rating: 5/5 (super chill, beautiful artwork, clear mechanics)
Girls’ Rating: 5/5

Develop an ecosystem to support a variety of birds in your wildlife preserve. Manage food, eggs, and space to grow your population.

Players earn points for the different types of birds, number of eggs, and other specific goals. The player with the most points at the end of 4 stages wins. There’s a lot going on, but the core game loop is easy enough. The complexity comes from how the base mechanics interact with each other as you try to expand your preserve.

I always find simple mechanics that combine to produce emergent complexity to be very satisfying. Too many games add complications to make a game seem more complex, but if not executed well it feels clunky (I think that describes My Little Pony, above).

Jess learned how to play and taught this one to the rest of us, so I can’t comment on the instructions directly, but it also came with a learning tool in which it tells each player exactly what to do for their first 4 rounds to help you figure out what’s happening. That feature was very nice. By the end of your 4th turn you have at least a vague idea of why you’d take each of the actions available to you and you’re ready to fly solo.

The artwork is beautiful and the gameplay is very chill. Ostensibly you’re playing against each other, but you’re mainly just doing your own little thing collecting birds and reaching goals and then you compare scores at the end (though you could be aggressive about monitoring what everyone is doing and work to hinder them).

Splendor (2014)

Kyle’s Rating: 4/5 (logical analysis and engine building, but also fairly shallow)
Girls’ Rating: 3/5

You’re a renaissance-era aristocrat looking to expand your influence and power. Acquire resources and grow your empire while gaining the attention and loyalty of local nobles.

This game feels like what you’d get if you boiled down 7 Wonders to a single core mechanic: Acquire low-level resources which will enable you to acquire higher-level resources until you’ve accumulated enough points to win. Conversely, 7 Wonders would be what you get if you built on this core mechanic to produce more depth and (somewhat counter-intuitively) speed up the game.

Jess also took on learning this one. It seemed to go well, the rules are straight-forward (since it’s built around a single mechanic). Easy to learn, easy to play. I always enjoy a game where you get to watch your power build and the engine-building in this scratched that itch well.

There are several expansions that, presumably, increase the depth and complexity.