COVID-19: Part 38

July 13, 2020 4:02 pm
  • Quarantine day 119
  • Livermore cases: 282
  • Alameda County cases: 7,711; deaths: 147
  • U.S. cases: 3,296,000+; deaths: 134,000+

Yesterday, Alameda County was added to the state’s “Monitoring List.” Which indicates a county which is struggling to contain the pandemic. Counties on the list for 3 consecutive days become subject to additional restrictions from the state. However, the current state restrictions are things that haven’t re-opened in Alameda County yet anyway, so it probably won’t make much difference.

Today, California issued a new public health order locking things back down statewide and placing additional restrictions on counties on the Monitoring List.

Statewide, indoor food and entertainment activities are prohibited (e.g., restaurants, movie theaters, bars, wineries, museums). For the counties on the Monitoring List the prohibitions include gyms, religious centers, hair salons, malls, and non-essential offices. 31 of California’s 58 counties are on the Monitoring List (29 for 3+ days).

So we’re reverting back to April/May levels of restrictions. [sigh]

Last week we put a deposit on a solar + battery system for the house. It will be months before any construction happens, but that puts us on the wait-list.

We also locked in a mortgage refinance at 2.75% which will save us about $40,000 over the life of the loan.

I forgot to mention in my last post that Ivy and Beryl had completed their trek through the Forgotten Lands (and battled a Sand Worm on the way). They’ve finally arrived back in Bree and were celebrated at the banquet. We only held the prologue of the next quest and I think I’m going to roll it back and redo it. I was exhausted and I’m not happy with the episode; it feels too arbitrary.

I bought a new game last week called “Above and Below” because I saw it on SlickDeals and it looked interesting. Jess and I played it to figure out how it works and then we played with Heather (and Corinne, sort of). Its endgame needs some focus. I have some ideas to modify the rules to make the gameplay a little tighter at the end. As it is, you’re playing along and then it just ends and you count up points to see who won. It doesn’t feel very purposeful.

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